Marathon 2 durandal game




















Developer, but there is still one glaring omission. I literally cheered when I saw the update included MFi support been waiting for this in these iOS Marathon games for literally years now , but my heart SUNK when I realized there seems to be no option for inverted controls. This makes it all but unplayable for those of us who have spent an entire gaming career on flight sticks and inverted controls.

Add this one tweak, and this will be nearly perfect. Also, what the heck is that Master Chief button for? You can invert the Y-axis under the app Settings, and Master Chief mode enables the various cheat options and level selection slider. Be sure to check out the Help screen for more details! Aleph One has allowed me to rediscover all three Marathon games, and having them on my iPad has been a joy.

Currently using a Nimbus controller, which has made the experience fresh again. This update is tremendous and allows me to enjoy Marathon on the go again with the most up-to-date enhancements. Thanks Daniel for the update! This probably means you purchased one of the enhancements back in version 2, which are now included for free. Thanks for supporting us all those years ago! Privacy practices may vary, for example, based on the features you use or your age.

Learn More. With Family Sharing set up, up to six family members can use this app. Playing the game is basically just you bungling around, killing anything that looks hostile, accidentally killing friendly aliens because you didn't realize they were friendly, killing friendly NPC's because you'd rather take their ammo and use it yourself rather then watch them bungle around, and then wandering around the entire map over and over as your AI buddy chimes in occasionally "telling you waht to do" in a way that makes no sense "go in here and activate the hyper-conduit core drive via the advanced accelerator" But, don't expect the next best thing since Doom.

I know 2 points. Share your gamer memories, help others to run the game or comment anything you'd like. If you have trouble to run Marathon 2: Durandal Windows , read the abandonware guide first! We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentation when possible. If the manual is missing and you own the original manual, please contact us! Bungie 's Marathon series of three dimensional, first person shooters has long enjoyed success in the Macintosh world.

The release of Marathon in Christmas 94 was revolutionary in the Mac gaming community, and was followed up by an equally successful sequel in In Marathon 2: Durandal for Windows 95, Bungie makes the transition onto new playing field, entering the fierce competition of the PC 3D-gaming industry. However, armed with an aging engine, and entering the market at the tail-end of the recent release of Quake , Marathon 2 will be hard pressed to make much of a splash among PC gamers.

The story behind Marathon 2 is fairly involved, to the point that newcomers to the Marathon world will be confused by all the references the game makes to the original game.

Briefly, in Marathon 2 you take the role of the hero of Tau Ceti. Seventeen years have passed since you defended the planet from the Pfhor invasion in Marathon 1. You are awaken from stasis by the rogue artificial intelligence Durandal to find your ship in orbit around the alien planet Lh'owon, home of the S'pht. With only the barest of briefings, and a hand pistol at your side, you are sent by Durandal to the planet's surface.

The action begins quickly as you are teleported to the alien compound on the planet's surface. Immediately, Durandal's Born On Board commandos secure the surroundings, clearing the area of any alien soldiers. Once all the nearby aliens have been neutralized, the BOBs teleport back to the ship. The BOBs return to the surface later on at critical stages in the game, and although their presence is mainly theatrical, on occasion their support is crucial to the successful completion of a level.

This is a refreshing change from the one wo man vs the universe approach taken by most other games of this genre. Once the BOBs are gone, you can begin exploring your surroundings. One of the first things that you will notice as you navigate through the rooms and passages is a computer terminal. It is through these terminals that you communicate with Durandal and receive your mission objectives. Each level is completed when the objectives given to you by Durandal are met, rather than when you find the magical door leading to the next level.

Mission objectives range from placing computer chips at specific uplink spots, to wreaking havoc in strategic alien installations. This gives the player another goal besides staying alive, and provides for a more interesting gaming experience. Veterans of 3D shooters will feel right at home in the Marathon 2. The screen layout is familiar, with a console across the bottom containing the standard inventory list and a shield-energy life metre. Another metre is also present, indicating oxygen level.

You use up oxygen while underwater or in a vacuum, and it is not a good idea to run out of it in either environment. Beside the two metres is radar-type screen that monitors the surrounding area for motion. Enemy units moving within the proximity of the detector show up as red blips on the radar-screen, while friendly BOB appear as green spots.

The basic controls remain unchanged from other 3D games, with various run, strafe, swim, shoot and glance controls. One noticeable difference from other more recent 3D games, however, is the lack of a 'jump' key, but this does not present itself as a major deficit to the game.

As you explore the levels, you will encounter many nasty aliens who try to prevent you from completing your goal. Obviously, their most convenient solution is to kill you. The monsters in game range from mutant insects to robot weapon-platforms. Each alien has different strengths, abilities, and of course, weaknesses. This demands the use of a variety of tactics in approaching the different foes. The Artificial Intelligence behind these monsters in Marathon 2 is solid.

The monsters do not just mindlessly attack you head-on, but often strike in concert from multiple angles. They employ hit and run tactics, using their ranged weapons with deadly accuracy and then disappearing into the shadows. Ambushes seems to be another popular tactic among the aliens. More than once I have been caught off guard by a pack of mutant hiding underwater, motionless, and therefore invisible to my sensors. You will soon find the pistol you start out with ineffective and childish as you battle some of the tougher enemies.

Luckily, there is a variety of weaponry to find and use in the game. Some of these weapons, such as the rocket launcher and the shotgun are pretty much standard throughout the genre. While others such as the fusion pistol are more exotic. Register Don't have an account? Marathon 2: Durandal. View source. History Talk 1. Developer s. US Release Date. UK Release Date. First-Person Shooter. Game modes:.



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